Tag Archive | VR

VR is dead (again) already, you just don’t know it yet!

Over the last few days I’ve read a lot of articles over the “transformative powers of virtual reality” and similarly fancy-sounding gobbledegook in the wake of the upcoming/ just released (depending where you live)┬áReady Player One movie. The whole thing is just ridiculous on so many levels, but offers the perfect opportunity for a reality […]

S.N.A.F.U. Time!

Ah, good times! Being the nasty little gnome that I am it gives me some weird pleasure to report two quite noticeable fuck-ups this week. First, the one you probably haven’t even heard about yet – Lytro is finally doing everyone a favor closing its doors for good. Of course they make it sound all […]

Another Year, another Mess…

I’m fast running out of post titles to describe my frustration with After Effects and its current development direction, having ranted and bitched about it for years now, but every time I think things will get better, another bit of depressing news arrives. Like so many times already, the pre-announcement announcement for the latest CC […]

Atomic Lens Distortions

With the advent of action cams and cheap “VR” lenses (yes, the ironic/ sarcastic use of quotation marks is fully intended) the problem of lens distortions is more prevalent than ever. Personally I’ve never been too much a fan of people ironing out every bit of lens curvature on their video and photos because, you […]

Your annual Maxon

Of course I’ve announced a hundred times that I plan on staying away from this stuff, but it’s that time of year (SIGGRAPH, that is) and I just can’t help but feel compelled to jot down a few lines regarding the latest R19 release of Cinema 4D. Yes, *boohoo* to myself for not having enough […]