Tag Archive | Cryengine

Can as Can can

Though I’m mostly watching from the sidelines these days without actually using creative software and thus I cannot be bothered anymore about a lot of things that go wrong in “the industry” (thankfully), I remain a keen observer and occasionally some news stand out and still pique my interest. One of those is Autodesk and […]

modo goes 10

It is the day… or not? I really wish I could be more enthusiastic about the release of modo 10 v1, but as it stands, I’m one of those people who get pretty much 0.01 percent out of it or nothing at all. Not that it’s an issue, since I don’t have the money, anyway, […]

Substance (Ab-)Use

Following hot on the heels of yesterday’s game-centric news some more announcements come in. First, the third “big” game engine is now joining the ranks with a “pay as you use it” model by ways of Cryengine. A few years ago this was the most impressive of them all, but lately they seem to have lost […]