Tag Archive | Autodesk

Your annual Maxon

Of course I’ve announced a hundred times that I plan on staying away from this stuff, but it’s that time of year (SIGGRAPH, that is) and I just can’t help but feel compelled to jot down a few lines regarding the latest R19 release of Cinema 4D. Yes, *boohoo* to myself for not having enough […]

Can as Can can

Though I’m mostly watching from the sidelines these days without actually using creative software and thus I cannot be bothered anymore about a lot of things that go wrong in “the industry” (thankfully), I remain a keen observer and occasionally some news stand out and still pique my interest. One of those is Autodesk and […]

Render War Veterans

Times they are a-changing, are they not? Once, long ago, a free version of Renderman or Mental Ray would have had us drooling all day. These days the only reason to write anything about them is  when they are given away for free. NVidia are clearly playing for keeps with their Mental Ray for Maya effort […]

Cinema Ray

How strange a place the 3D software industry has become once again becomes apparent when you read this bit of news about Maxon partnering up with nVidia over iRay. The funny thing of course is, that this feels a bit like someone picking up the pieces at a bargain price now that Autodesk have decided to […]

Fresh (Body)Paint

I admit, I really don’t like any form of digital painting. It’s always like you have to futz around with ten different brushes and a million brush strokes forever to achieve something that takes a minute with a piece of paper and a pencil. That also extends to texturing 3D stuff. Luckily, I did CAD […]

Modoflex

After ten years or so, Modo is finally gaining a bit of steam and beginning to attract some serious interest from third-party developers. So at long last we can toy around with Fabric for Modo. Combined with the procedural stuff in Modo 10 this should allow some nifty things, though both have some not so […]

Solid Quicktime

Before we get to the juicy bits, just a quick update on that Quicktime thing. Adobe have now issued some semi-official statement via their blogs. Of course it’s just the usual evasive jibber-jabber where they don’t commit to anything, but at least it should ease the minds of some people. Now for the good parts. […]