Tag Archive | AMD

Your annual Maxon

Of course I’ve announced a hundred times that I plan on staying away from this stuff, but it’s that time of year (SIGGRAPH, that is) and I just can’t help but feel compelled to jot down a few lines regarding the latest R19 release of Cinema 4D. Yes, *boohoo* to myself for not having enough […]

Maxon does a Radeon

The last days came with a little surprise that had everybody a bit stumped – Maxon is going to integrate AMD‘s ProRender (which until not so long ago¬†was called Radeon Render). Never heard of it? Quite naturally so. Similar to the already integrated intel Embree acceleration stuff this is more of an API with a […]

Metal Meltdown 8x

It’s that time of year again where the Apple Panzer divisions roll out and explain their plans which territories to annex next. So far nothing new here, ‘cos ultimately everyone saw it coming that they are going to usurp the streaming market, roll out new versions of OS X and iOS and show a few […]

Fluid trace this!

Ah, love your raytracer! I for one am quite happy with what modo has on offer, I very much liked Lightwave‘s renderer and despite its awful performance, even the Cinema 4D renderer has become kinda okay-ish with recent versions. It still needs a 5000% speed boost, though, which I realized once more trying to render […]

Final Words… on After Effects 3D

Now there’s a thread on After Effects CS6‘ raytrace 3D every week, but since we all have to move on eventually and focus on more positive things than getting a heart attack because a big company made a mess, let me summarize some of my thoughts that we discussed on the mailing list, forums and […]

GPUs and Fairytales

Ever since I mentioned Steve‘s tech demo a few days ago it sure has made the rounds on ze web and not necessarily in a very positive way. Now I’m not completely innocent in the matter, but then again Steve could just admit that teasing users this way was a stupid thing to do. ;-) […]

21st Century Tech?

Yesterday I was lamenting the lack of sophistication of some software and the absence of performance – genuinely missing or at least as perceived by the user – and along comes another day bringing us something new. Of course good old OpenGL is not just the domain of CAD or 3D graphics programs to display […]