Tag Archive | Adobe

It’s NAB, it’s AE, it’s ridiculous

By now I guess we should have gotten used to it, but regardless of my declared half-retreat from all this stuff it still pains me every time Adobe keep churning out these unmotivated updates for After Effects. Predictably the latest one is coinciding with NAB like every year and well, it’s just the same mess. […]

This Blog will end (sort of)…

At long last I’ve decided to not extend my domain registration for this particular blog. I barely write anything these days anymore because – sad, but true – I’ve mostly lost interest in the things I used to geek out about in the past. On the best of days I can’t decide whether to throw […]

Atomic Aspect Ratios

Doing my random rounds on ze web I stumbled across this neat little plug-in. Free stuff is always something you can never have enough of, so it’s certainly worth giving it a shot. I’m not sure if I ever had much practical use for this sort of thing, but I like that this isn’t just […]

I see Nodes everywhere!

Trapcode Particular has long been a staple of motion graphics design in After Effects, but with more than 10 years on its back, its age is showing. It comes from a time when things were much more limited and even though it still can do amazing stuff, you wouldn’t do some things the same way […]

State of the Ra-CC-e

Here we are again, a week after the latest Creative Cloud versions of Adobe‘s products have been released and it’s pretty much like it has been for the last five years or so – a veritable mess. Time-warping the numbering scheme forward to 2017 hasn’t helped and as you would expect, you will find all […]

Maxon does a Radeon

The last days came with a little surprise that had everybody a bit stumped – Maxon is going to integrate AMD‘s ProRender (which until not so long ago was called Radeon Render). Never heard of it? Quite naturally so. Similar to the already integrated intel Embree acceleration stuff this is more of an API with a […]

Oh (Con)Sole mio!

I’m rarely impressed by anything that happens in the After Effects world these days, but I have to give it to Mr. Kramer – he always seems to find a niche for his tools and then is pretty thorough in implementing the features. His latest, FX Console, is no exception. The biggest irony here is how […]