Glittermania 3D!

Woohoo, as I’m playing around with the Reflectance stuff in Cinema 4D R16, this little gem popped up. I highly recommend giving it a whirl – it’s free, after all – even if the render times explode. This is great insofar it does not slap the ump-teenth noise in your face but really simulates the actual geometry. If you know my glittery stuff, you know how difficult it is to simulate. More on reflections and sparkles of all kinds some time later…

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