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What’s your Language?

The After Effects team is seeking people who speak exotic languages like Chinese or Hindi. Well, not quite so exotic, considering that a few billion people speak these langauges. The good news buried in there is that the next version of the program will not only get a new 3D space (based on CUDA/ OpenCL most likely), but now after all these years catches up with its brethren Photoshop and Illustrator and will allow proper glyph substitution. Not that I care much for these specific languages, but in turn of course it would also mean we can use these features to use proper ligatures, table numbers and all that stuff that is hidden away from us now. I just hope they don’t forget a proper keyboard shortcut editor to facilitate working with all this stuff. Could CS7 make up for and straighten out the mess that is CS6, after all?

Utterly unrelated, I had a little clash on a forum with a certain user over some silly iPhone animation he did with Element. There’s nothing wrong with iPhones if you ignore how people get brainwashed all about it, but considering that there is tons of such animations on YouTube and Vimeo and that we are bombarded with this stuff every day on TV and other advertising media and that Video CoPilot themselves are offering a tutorial along with a model of the thing, I wouldn’t call it a smart choice of subject. In so many words: It is so obviously low-fi, mundane and cheesy. I at least could think of a million more interesting things you can do with this plug-in outside the dreary confines of our everyday bread & butter work. Hopefully people will do something more inspirational with the upcoming Metropolitan model pack, but then again we probably should be prepared for seeing rehashes of pretty much every big movie that is shot in such environemnts from destructive Transformers to Inception like mazes…

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7 comments on “What’s your Language?

  1. Why do you feel CS6 is a mess? I only use Photoshop, but I haven’t anything wrong with it. However, I’m not a graphic designer. I use it mostly for photography or 3D touch ups

    • I sure do. If you have to tell people to actually turn off "new" features so they can actually use the programs at all, then something is fundamentally askew. Lest we forget, all ATI/ AMD and Mac users got shafted on After Effects‘ 3D raytracing stuff right away, too. Also Dreamweaver, Illustrator and InDesign have quite some issues, which really makes this a "What were they thinking?" release. Strange as it may sound, Photoshop is actually the best of the lot – aside from their own issues with OpenGL and that, they did the right thing – fix a million small annoyances and streamline workflows, which ultimately is more valuable than plunging on features that half of your customers can’t use to begin with.

      • Thanks for the explanation. That’s good to know. Yeah, I’ve seen that with a number of software – the mac side gets skipped over. Had similar issues with Autodesk Maya for the mac.
        Are you finding the issues with Dreamweaver, Illustrator and InDesign mac only, or across the board?

      • As a PC user, I can only speak for that side, mostly, but some stuff really sucks. No point in a 64bit Illustrator (which I really was looking forward to as it solves the program’s notorious memory issues), if it’s slow as molasses, if you get my meaning…

      • Yeah, I’m a PC user, as well. (And Linux.) It’s a shame that the mac gets passed over so much, and by several companies. I get that it’s a smaller user base, but it’s a heavily creative user base. I’ve heard similar complaints about other software, that lately it’s almost as if new releases are still in beta.

      • Macs are fucked up and that is that. The more Apple turn them into oversized iOS devices, the less relevant they become as working machines. And they also can’t seem to make their mind up what to keep and what to trash. Critical APIs change with every version of OSX. Therefore I can only conclude that developing for Mac must be nightmare-ish and it’s not really a surprise that vendors give it some stiff-eyed looks…

      • That makes sense, if API’s are changed too often. I hadn’t heard that. It’s always funny (or disturbing) when an OS update comes out and most people are encouraged not to upgrade because common software like Maya barely runs, or won’t run at all. (I think it was the previous OSX version that had that.)

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