3D is not easy in After Effects – even for Stu M.

When he doesn’t lose himself in endless theorizing about the best camera for making your stuff look cinematic or, equally, script writing, I actually admire and enjoy Stu Mashwitz‘ posts. He always manages to express stuff that kinda rummages around in my head, just a million times more elequent and without my hotheadedness. His latest on the new-fangled but mostly unusable 3D raytrace renderer in After Effects CS6 is one of those things that deserve to be printed out and put in a golden frame as I always like to say. And even the first few comments are worth reading and put a nice perspective on the matetr why Adobe should have pursued other directions and prioritized otehr things…

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